RUne Factory is a constant state of "almost there" that you're continuously hooked. The higher your levels are, the better weapons you can make aswell. The less RP you use up, then the easier it is to dungeon crawl. The higher your skills levels are, the less RP you use. You'll have to grind your weapons, your tools, your cooking skills, your forging skills. If you don't like grind, then don't play these games. Rune Factory is a very grindy game in that sense. There's really no easy way to get RP or HP restoring items early in the game, so you have to escape the dungeon and start from scratch until you're powerful enough to plow through the enemies. Once your RP meter is at Zero, then your HP starts to drop. Each time you use an action, your RP meter drops. The other difficult issue about Rune Factory is your HP and RP meters you have to keep watch over. You have to destroy these monster gates, like in Gauntlet, so they stop spawning. The true difficultly in a dungeon are the monsters, and the glowing bulbs that spawn them. The dungeons don't really challenge you, in a puzzle sense, like in a Zelda game. The action RPG part of the game reminds me of loot grinding games such as Diablo with a simplistic elements such as Chocobo's Dungeons. Battle System- Rune Factory: Frontier is an action RPG / Farming Sim. Overall, I had a ton of fun with Rune Factory. The difficulty in dungeons can be frustrating, but the penalty for dying isn't sever enough to worry about it. Rune Factory might look cute, but it will eat your soul. If you aren't into leveling up your Fishing stats or getting the right amount of cooking experience, then look elsewhere. Rune Factory requires a ton of patience though. They made the harvesting alot more accessible, while keep the dungeons tough as nails. It turned out to be an awesome balance of grind and harvest that I was looking for. They basically took the Harvest Moon "simy" stuff, and thrown in an open world Action RPG into the mix. With that said, I loved the idea of Rune Factory. The Gamecube Harvest Moon was the last one I was excited for. I've been a fan of Harvest Moon games since the SNES, but I'll be honest, they haven't progressed enough for me to continue buying them.
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